the front side of Peregrine Drake
the back of a classic MtG card
the front side of Deadeye Navigator
the back of a classic MtG card

Color Identity: U

Cards

  1. Card Back
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    Peregrine Drake
  2. Card Back
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    Deadeye Navigator

Initial Card State

  1.  
    Card Back
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    Peregrine Drake
    and
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    Deadeye Navigator
    on the battlefield.

Notable Prerequisites

  1. Card Back
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    Deadeye Navigator
    is paired with
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    Peregrine Drake
    .
  2. You control up to five lands that can tap to produce ({2} magic symbol)  ({U} magic symbol)  .

Mana Needed

  1. ({1} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Activate
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    Peregrine Drake
    by paying ({1} magic symbol)  ({U} magic symbol)  , blinking itself.
  2. Card Back
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    Peregrine Drake
    enters the battlefield, triggering itself and
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    Deadeye Navigator
    .
  3. Resolve the
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    Peregrine Drake
    trigger, untapping up to five lands you control.
  4. Resolve the
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    Deadeye Navigator
    trigger, repairing
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    Deadeye Navigator
    and
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    Peregrine Drake
    .
  5. Activate up to five lands you control by tapping them, adding at least ({2} magic symbol)  ({U} magic symbol)  .
  6. Repeat.
  7. Once you have infinite mana, you may use
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    Deadeye Navigator
    's abilities to blink any number of creatures you control any number of times.

Results

  1. Infinite blinking.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite mana lands you control can produce.

Metadata

  1. In 30302 decks according to EDHREC.

Variants of this combo

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